Ingolstadt CityGML -> 3DCityDB -> 3D Tiles with shaders
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/3dcitydb_shaders_ingolstadt
Octree subdivision Lyon buildings
https://bertt.github.io/cesium_3dtiles_samples/samples/octree_lyon/
Octree subdivision
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/kievitsweg_octree
Bordeaux textured autocad 3DS model
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/textures_bordeaux
Digital Obstacles:
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/digital_obstacles
550K digital obstacles in instanced 3D Tiles - source https://www.faa.gov/air_traffic/flight_info/aeronav/digital_products/dailydof/
North sea pipelines:
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/northsea_pipelines
All_types - Demo of EXT_Meshfeatures and EXT_Structural_metadata for various types
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/all_types/
0] EXT_Meshfeatures
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/EXT_Mesh_features/FeatureIdAttribute/
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/EXT_Mesh_features/FeatureIdTexture/
1] Delaware - sample of 3D Tiles 1.1 implicit tiling + EXT_structural_metadata/EXT_mesh_features
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/delaware

2] Grenoble trees - Sample of 3D Tiles 1.1 Instanced tiles of 31K Grenoble trees using implicit tiling and structural metadata.
glTF extensions used: EXT_structural_metadata,EXT_mesh_gpu_instancing and EXT_instance_features
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/grenoble_trees
3] Trees - Sample of instanced i3dm/cmpt 3D trees using implicit quadtree
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/trees/

Samples of EXT_mesh_gpu_instancing
4] Forest
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/forest/

5] Teapots - sample of EXT_mesh_gpu_instancing in CesiumJS
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/teapots_galore/

6] Random shapes
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/random_shapes/
6] Houses, trees with metadata
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/MetadataGranularities/
Sample with 3D Tiles and Cesium
Batched b3dm sample
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/b3dm
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/SparseImplicitQuadtree
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/ImplicitSubtreeMetadata
https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/attributes

https://bertt.github.io/cesium_3dtiles_samples/samples/1.1/instancing
https://bertt.github.io/cesium_3dtiles_samples/samples/esridemo
https://bertt.github.io/cesium_3dtiles_samples/samples/pointcloud/schiphol/

https://bertt.github.io/cesium_3dtiles_samples/samples/utrecht3d
1] LOD Bag3D:
https://bertt.github.io/cesium_3dtiles_samples/samples/lod_bag3d
2]
https://bertt.github.io/cesium_3dtiles_samples/samples/lod/

Delaware: https://bertt.github.io/cesium_3dtiles_samples/samples/outline/delaware
Box: https://bertt.github.io/cesium_3dtiles_samples/samples/outline/box
Utrecht: https://bertt.github.io/cesium_3dtiles_samples/samples/outline/utrecht/


https://bertt.github.io/cesium_3dtiles_samples/samples/delaware
OpenDroneMap - Obj2Tiles
https://bertt.github.io/cesium_3dtiles_samples/samples/obj2tiles
Sample with 3D Tiles and Cesium
https://bertt.github.io/cesium_3dtiles_samples/samples/b3dm
https://bertt.github.io/cesium_3dtiles_samples/samples/animations
Note: Animations not working yet
Demo of external tilesets
https://bertt.github.io/cesium_3dtiles_samples/samples/external
Demo of instanced 3D Tiles
Traffic lights in Amsterdam: https://bertt.github.io/cesium_3dtiles_samples/samples/instanced/traffic_lights/
Rotation tests:
To east rotated seat in i3dm: https://bertt.github.io/cesium_3dtiles_samples/samples/instanced/index_east.html
To north rotated seat in i3dm: https://bertt.github.io/cesium_3dtiles_samples/samples/instanced/index_north.html