A maptalks Layer to render with three.js
npm install maptalks.three.https://unpkg.com/maptalks.three/dist/maptalks.three.min.jsAs a plugin, maptalks.three must be loaded after maptalks.js and three.js in browsers.
<script type="text/javascript" src="https://unpkg.com/[email protected]/build/three.min.js"></script>
<script type="text/javascript" src="https://unpkg.com/maptalks/dist/maptalks.min.js"></script>
<script type="text/javascript" src="https://unpkg.com/maptalks.three/dist/maptalks.three.js"></script>
<script>
var threeLayer = new maptalks.ThreeLayer('t');
threeLayer.prepareToDraw = function (gl, scene, camera) {
var light = new THREE.DirectionalLight(0xffffff);
light.position.set(0, -10, -10).normalize();
scene.add(light);
var material = new THREE.MeshPhongMaterial();
countries.features.forEach(function (g) {
//g is geojson Feature
var num = g.properties.population;
var extrudePolygon=threeLayer.toExtrudePolygon(g, { height: num }, material);
threeLayer.addMesh(extrudePolygon)
});
};
map.addLayer(threeLayer);
</script>
With ES Modules:
import * as THREE from 'three';
import * as maptalks from 'maptalks';
import { ThreeLayer } from 'maptalks.three';
const map = new maptalks.Map('map', { /* options */ });
const threeLayer = new ThreeLayer('t');
threeLayer.prepareToDraw = function (gl, scene, camera) {
const light = new THREE.DirectionalLight(0xffffff);
light.position.set(0, -10, -10).normalize();
scene.add(light);
//...
};
threeLayer.addTo(map);
IE 11, Chrome, Firefox, other modern and mobile browsers that support WebGL;
We welcome any kind of contributions including issue reportings, pull requests, documentation corrections, feature requests and any other helps.
The only source file is index.js.
It is written in ES6, transpiled by babel and tested with mocha and expect.js.
$ npm install
$ npm run dev
$ npm run build
$ npm run lint
npm version ${version}
npm publish
npm push master ${version}